Sawakita
Youngster
aka Noodles
Posts: 41
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Post by Sawakita on Oct 13, 2010 16:39:24 GMT -5
Hack Name: Pokemon WoodHack of: BlueIntroduction:Hi, I'm Sawakita and this is my first hack. Storyline:The story is set in a region called Durma; it's heavily forested and towns are separated each others by woods and caves, that are inhabited by creatures called Pokemon. This region is bureaucratically organized in Prefectures that accentuate those divisions. You live in an almost forgotten village, located on the borders of Durma; your family is poor and often is unable to pay unbearable and unfair taxes. So one day, governor's envoy come to arrest your parents, all happening in front of you helpless presence. That day a spirit of revenge begins burning inside you, and you leave your hometown to conquer the social redress that you deserve. Features: * A new storyline * A new region (new cities, new routes, new caves); * Durma has its own Pokedex, with Pokemon taken from generation 1, 2, 3 and 4; * New battle sprites, taken from all the four generations, for pokemon and trainers; * Also backsprites are no longer "grainy"; * New trainer types (devamped from newer versions); * New events; Screenshots: Conclusions: Since, until now, I focused on hacking and editing the game engine and internal resources, I will not release an ".ips" file; instead, I would like to receive some feedback, thoughts and suggestions about this hack.
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Post by Cartmic on Oct 13, 2010 17:25:00 GMT -5
Hi,
I've been looking forward to seeing where you were going with this hack, picking up from your postings that you've been working on writing custom Assembly code, and not being big headed about it.
I can't really think of any suggestions right now except keep up the good work.
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Post by tekcoR on Oct 13, 2010 17:50:46 GMT -5
Thanks! This is the reason why I look at this board every day. I love it. Keep it up, it looks really promising. My suggestions so far: - less sea routes - maybe some GSC Kanto tiles like Pokemon Green - an evil team? - running shoes - a shiny sign (even if there isn't a shiny status built-in; you could make it depending on the IVs like GSC)
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Post by Mateo on Oct 13, 2010 20:35:57 GMT -5
Looks good mate! Definitely looking forward to seeing more from this hack. I actually like the idea of a lot of sea routes, haha. Seems like it will be pretty legit. Keep up the good work
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Sawakita
Youngster
aka Noodles
Posts: 41
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Post by Sawakita on Oct 14, 2010 10:38:27 GMT -5
Thank you. I'm honoured that an experienced hacker like you appreciate it.
First of all, thanks for your suggestions. It's appreciated. - your first suggestion made me think that usually sea routes are boring because of their straightforwardness and annoying (because of all those tentacools!), so now I'm trying to think up something that makes them funnier to play; - I already planned to insert some GSC tilesets, so it's nice to see that someone else would like it; - actually government substitutes the component of the "evil team", since it opposes you during all the story; - ok for running shoes (not yet, though); - to be honest I never liked to much shinies, so if ill decide to implement them, they probably shall be the last change that the game will have;
thank you for support!
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Post by iimarckus on Oct 14, 2010 15:38:32 GMT -5
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BeNjaMMiN
Cooltrainer
Jerry Beans Man!
Posts: 109
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Post by BeNjaMMiN on Oct 14, 2010 21:09:24 GMT -5
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Post by Miksy91 on Oct 15, 2010 7:04:05 GMT -5
Judging by screenshots, the hack looks really good Besides, I like the new look of the worldmap and it having lots of "ending points".
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